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  1. Today
  2. Good evening and welcome to the liveblog for the final timer at 9-4RP2. This is the hull timer on the Pandemic Horde Keepstar that Imperium put into reinforced last week. Any terrible English tonight is to be blamed on the... The post Liveblog – 9-4RP2 Final Timer appeared first on INN. View the full article
  3. Hey guys, its been ages since the last time I did a proper battle live blog. The 9-4RP2 Keepstar battle in Cloud Ring promise to be cemented in EVE history as one of the most massive EVE Online events ever made. In case you are wondering what’s all this about, yesterday our very own Hugh […] View the full article
  4. With over 3000+ players lined up from each side, 9-4RP2 Keepstar battle promise to be either the most historic battle in EVE Online history or one of its biggest upset. Buckle up, the fireworks starts at 22:00 EVE time, as usual we’ll be doing live updates on another thread (you are welcome mobile users) and […] View the full article
  5. We are planning a mass test on Singularity for testing changes for the February release. This time we are testing a number of significant changes in the audio code and graphics engine, Upwell structure changes, and general client and server performance. If you’re interested in attending please join us on Singularity on Thursday the 25th of January at 17:00 UTC. Information about this mass test. General information regarding the Singularity Test Server. Participants will receive a reward of two million skillpoints (available only on the test server Singularity). Please note that numbers, art assets, and other game properties on the test servers are not final and may change before they are released. View the full article
  6. We're happy to announce that the Octopus Red Flight SKIN set has been made available in the New Eden Store for selected Caldari hulls: Cormorant – 190 PLEX Jackdaw – 190 PLEX Caracal – 230 PLEX Cerberus – 230 PLEX Drake – 230 PLEX Raven – 290 PLEX Golem – 290 PLEX Head on over to the New Eden Store to grab these SKINs for your collection! Purchasing SKINs is easy: Log into EVE Online Have sufficient PLEX Go to the New Eden Store (press ALT+4 or use the Neocom to access the store) Purchase the SKIN(s) The SKINs are then available in your redeeming system View the full article
  7. The side with the most soldiers wins. Until the other side brings a tank or two. Then the side with the most tanks wins… until the other side shows up with some aircraft. Then air superiority is the winning condition… until you start flinging nukes. * * * * * EVE has been built from […] View the full article
  8. Over the past week, Imperium forces have begun a full-scale siege of the Pandemic Horde (REKTD) owned system of 9-4RP2. Imperium forces initially tried to target the keepstar’s armor timer, but were unable to due to the brave sacrifice of... The post 9-4RP2 From The Frontlines appeared first on INN. View the full article
  9. January 23 around 2220 UTC, the 9-4RP2 keepstar comes into hull timer. The initial attack last Monday led to an armour timer on Tuesday, which was unsuccessful due to NC. suiciding three titans into the Imperium fleet. Once the Keepstar... The post 9-4RP2: Final timer tonight appeared first on INN. View the full article
  10. But yes, and its a shame. qq
  11. ay fuck you i made one
  12. A devblog was recently published that describes CCP’s plans to put in to motion a new iteration Eve Online’s Citadels: Upwell 2.0. This is the most significant change that has been made to structures since their introduction a a bit... The post Upwell 2.0 – Rebalancing? Or Unbalancing? INN Talks to Asher Elias appeared first on INN. View the full article
  13. Yesterday
  14. What in the world is going on? So, let’s say that you’re not in one of the major nullsec power blocs. Maybe you work for PC Gamer. Or live wormholes. Wormholes are cool. Let’s go with that. You’ve poked your head out of the wormhole onto /r/Eve, and there’s all this talk about a massive […] View the full article
  15. There have been a few changes over the last week which have manifested from the CSM summit taking place at CCP HQ in Reykjavik, Iceland. The latest of these changes is an update to the fleet fight notification systems, a... The post Changes to the fleet fight notification system appeared first on INN. View the full article
  16. Greetings capsuleers, and especially greetings fleet commanders and CEO's. After some discussion with the CSM early last week about issues with filing fleet fight notifications, teams Webster and Tech Co have collaborated to bring an update and improvement to the fleet fight notification tool. For those who have not seen this before, this tool allows […] View the full article
  17. Greetings capsuleers, and especially greetings fleet commanders and CEO's. After some discussion with the CSM early last week about issues with filing fleet fight notifications, teams Webster and Tech Co have collaborated to bring an update and improvement to the fleet fight notification tool. For those who have not seen this before, this tool allows players to confidentially notify CCP of their intention to have a large fight. This allows us to place the solar systems involved in the fight on a dedicated high-performance node to provide the best possible experience. The CSM raised the issue of players struggling to use the tool, which would sometimes reject requests for node reinforcement for unclear reasons. The common concerns were that the issue seemed to be related to requests for fights within the next 24 hours. After investigation, we have found that the exact cause of the issue was a logic statement that was not quite correct, and went like this: "If the start time of the fight is less than 24 hours from the time the request is filed, reject the request". This is incorrect because nodes are mapped at downtime. Thus, if you file a request at 17:00 for a fight starting at 14:00 the next day, it will be rejected. If you file a request at 17:00 for a fight starting at 19:00 the next day, it will be accepted. However, these two statements are actually functionally synonymous, because the node must be mapped at downtime on the day regardless. Savvy FC's have figured this out, but it is confusing to those not in on the secret. Prior to last Tuesday's fight in 9-4RP2, some pilots expressed frustration over their inability to file notifications, while others were able to slip requests in mere hours before downtime. We have changed the logic of this procedure. The notification tool now performs three checks, in this order: Your start time may not be in the past. Your finish time must be after your start time. Your start time may not be within 25 hours of the 10:00 UTC that preceded the last downtime. To put the third point another way: you must file a request at least one hour before the downtime prior to your anticipated battle. We would like to remind pilots filing requests that more warning is better, but this change should take a lot of the pain out of filing short notice notifications. This change was deployed today at 14:00 UTC. View the full article
  18. Times have been hard for Elite’s players lately, with very few actually looking forward to updates. Since the disastrous release of multi-crew last year with Horizons 2.3, all but the most ardent forum defenders have remained skeptical of announced updates.... The post Elite Dangerous “Beyond Chapter One” – What crime deserves this punishment? appeared first on INN. View the full article
  19. Sometimes, everything goes to plan. Sometimes you find yourself inside a supercarrier sat in front of an operational hostile Keepstar. January 17in true Goon fashion the latter happened. For those who were not present, an Aeon class supercarrier found itself... The post The Little Aeon that Could appeared first on INN. View the full article
  20. EN24 is proud to showcase and support veteran and new pod-casters throughout New Eden. Today we bring you a new series hosted by Yaaar’s Revenge. See Alliance Killboard → https://zkillboard.com/alliance/99006… Recruitment Thread → https://forums.eveonline.com/t/panic-… Message me in-game if you want to submit topics to talk about in the next episode or guest on it. […] View the full article
  21. Why was technetium important? Technetium is a valuable resource mined from a certain type of moon found in 0.0 space. Its value comes predominantly from the fact that it is used in every Tech 2 module and ship. Tech 2 modules are more advanced versions of normal modules which are fitted to ships. These can […] View the full article
  22. Last week
  23. One of my favorite moments in film was a jump scare in Jaws. Brodi chums the waters to attract the eponymous man-eating shark, but when the beast peeps his head out the water, the tables are turned. Stunned, Brodi backs... The post A Bigger Boat appeared first on INN. View the full article
  24. Welcome to Goonswarm… So, there I am, minding my own business (ok, I was ship-spinning in Dairy Queen – don’t judge me) when a pop-up grabs my attention. <name redacted – opsec> wishes to initiate a conversation with you. “Oh... The post Perception meet Reality appeared first on INN. View the full article
  25. Eve is a very complicated system, and the tiniest change can lead to great effects, but it can also be slow to react. Yes, I am going to make a point about Interceptors, how their inherent nullification is breaking the... The post How Being Risk-Averse Breaks EVE Online appeared first on INN. View the full article
  26. This past Thursday CCP Fozzie released what turned out to be a quite controversial developer blog regarding revisions to be done to the Upwell Structures (Citadels) to be released on February 13th. CCP Fozzie took the time to answer some of the most common questions in the feedback thread: Hey folks. Thanks for reading the […] View the full article
  27. A couple of days ago, CCP Larrikin made this map available. It is gorgeous and now serves as my computer wallpaper. However, it also conveys some interesting information at a higher level than we normally see. First, it gives us some idea of the importance of high-sec. Out in sov-null, we like to denigrate it. […] View the full article
  28. Early on January 20, CCP Fozzie posted an FAQ addressing some of the issues that players have raised over the proposed changes in the Upwell 2.0 patch. The Standup Gravitational Transportation Field Oscillator(GTFO) This module allows the citadel gunner to... The post Devpost: Update on Structures 2.0 appeared first on INN. View the full article
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